Accepting film applications on our festival started on February 1st and finished on June 30. In total, we received 2074 films and only 118 of them were selected. Those films were distributed in 7 international competition categories.
Winners of the festival will be chosen by Main, Young and Children Juries and the results will be revealed at the festival’s conclusive event on October 31.
Starting from October 26 12:00 to October 31 15:00, all who have passed the accreditation will have the possibility to watch competition films on Tofuzi festival’s official site.
he festival partners:
Ministry of Education, Science, Culture and Sport of Georgia
Georgian National Film Center
Ministry of education, culture and sport of Adjara autonomous republic
Creative Europe Desk Georgia
The French institute of Georgia
Today Kids Kino.Lab, script development workshop, opens the call for submission. Are you ready to submit your project? The deadline is October 23rd.
Kids Kino.Lab is an international script development programme for film projects and TV series for young audiences. It is dedicated to scriptwriters and producers who are interested in developing their films (live action, animation or documentary) or a TV series.
During the workshops, 12 teams will be developing their projects from short synopsis to the second draft of the script together with production basics (estimated budget, financing and promotion plan).
Kids Kino.Lab is open to the projects from all the European countries. The workshops will be conducted in English. The cost of the programme is 1600 EURO per team.
5th edition of Kids Kino.Lab will consist of 4 stationary workshop sessions as well as on-line sessions. The schedule of the workshops can be found below.
LIM2021 CALL FOR PROJECTS
EXTENDED DEADLINE Friday 23rd October (12:00 AM CET)
16 filmmakers selected each year from all over the world wanting to develop a feature film project (fiction) within a limited budget film development and production frame: LIM is welcoming writers / directors with a first, second or third feature project, as well as artists coming from theatre, documentary and visual arts, who apply with a project at an early stage of development.
LIM programme includes three one-week workshops between March and October 2021 – two residential workshops and one online – as well as a tailor-made Showcase Event to benefit from the inputs of industry professionals coming from all over Europe.
In 2021, like in 2020, we will create the best combination possible to help the filmmakers give birth to their projects, within collective dynamics and inputs from our tutors / consultants, despite Covid constraints.
Film Education - Rethinking the Future - session #1
This conference is held within the frame of #PiccoloGrandeCinema - #CinetecaMilano Festival and is part of the current edition of #TheFilmCorner, the international project supported by the 𝗖𝗿𝗲𝗮𝘁𝗶𝘃𝗲 𝗘𝘂𝗿𝗼𝗽𝗲 𝗽𝗿𝗼𝗴𝗿𝗮𝗺, 𝗠𝗜𝗨𝗥 𝗮𝗻𝗱 𝗠𝗜𝗕𝗔𝗖𝗧, which runs since 2017 and involves institutions from 6 European countries and foresees the creation of an 𝗼𝗻𝗹𝗶𝗻𝗲 𝗶𝗻𝘁𝗲𝗿𝗮𝗰𝘁𝗶𝘃𝗲 𝗽𝗹𝗮𝘁𝗳𝗼𝗿𝗺 𝗳𝗼𝗿 𝗳𝗶𝗹𝗺 𝗲𝗱𝘂𝗰𝗮𝘁𝗶𝗼𝗻. The conference will take place online in English as a series of four focused seminars plus an italian day focused on institutional initiatives and national best practices showcasing.
THE FILM CORNER. Online and offline activities for Film Literacy” project is aimed to the design, release and testing of an online digital virtual user- centered platform for Film Literacy, taking advantage of the opportunities offered by web 2.0 and crossmedia innovative approach in the digital era in order to raise the average film literacy level of EU young audiences. The general aim of the project is to contribute to draw an easy-going model for Film Literacy that could improve Film Literacy skills among the audience in order to foster Audience Development and Engagement towards film as an art form, with a particular focus on young and non-core audience...
This year the Piksel Festival has been waiting to the last minute to release the open call in the hope the Covid rules would relax a bit, mainly regarding the obligation to quarantine artists at arrival in Bergen.
As the festival is approaching, they finally decided to do a double open call.
One is for artists travelling from non quarantine countries who can travel to Bergen (Norway).
The fear of the coronavirus outbreak keeps wreaking havoc across the world, and the European film industry is certainly no stranger to its repercussions. After the alarm was first raised in other sectors, it is now the film industry's turn to suffer cancellations, postponements and reorganisations due to the measures being adopted by various European governments. As the number of infections escalates quickly all across the continent and the authorities attempt to stop it from growing any bigger, film bodies in charge of organising film festivals, markets and other events are being forced to modify them and adapt them to the current situation.
Background to this call
In it’s proposal for Creative Europe post-2020, the Commission proposed estabshing a Creative Innovation Lab for cross-sectoral collaboration and innovation. In this light, and drawing on he results of a recent workshop with stakeholders, pilot projects will be supported in 2020. They are looking for projects which explore the potential for cross-sectoral collaboration in view of the Creative Innovation Lab. Supported activities will be at the crossroads between cultural and creative sectors, including audiovisual, and will use innovative technologies.
What does this funding support?
The European Commission has published its second call Bridging Culture and Audiovisual Content through Digital which is aimed at cultural and audiovisual institutions. Funding will be provided for projects that include audiovisual and new digital technology for museums, live events and cultural heritage. This call specifies that projects must bridge cultural and audiovisual content through digitization. Support will be given to projects that:
- Feature new forms of creation at the cross roads between different cultural and creative sectors, including audiovisual sector, using innovative technologies such as virtual reality;
- Foster innovative cross-sectoral approaches and tools to facilitate access, distribution, promotion or monetization of culture and creative, including cultural heritage.
What do projects need to address?
Projects should focus on the following aspects:
Problem-solving approach and addressing challendes for the cultural and creative sectors
Audience and the user experience are of paramount importance in scoping the problem
Technology is an enabler in addressing key problems, rather than an objective on its own
Support innovation as regards the creation, distribution and promotion of creative content
Addressing cross-sectoral collaboration as well as the use of enabling technologies is also an objective.
Full guidelines and supporting documents can be found here on the website of EACEA which manages Creative Europe.
Who can apply for this call?
The proposal must be submitted by a consortium of at least three legal entities coming from three different countries participating in the Creative Europe programme and presenting a diverse range of expertise across several cultural and creative sectors, including audiovisual. The results of the undertaken actions should be shared with stakeholders and policy makers through the organization of a public workshop and assessment of the impact of the action.
There is a PARTNER SEARCH list included in the online portal to help organisations connect and plan projects suitable for this call.
What kind of projects have been funded in previous call?
In the previous Call results for 2019, there were eight projects funded by Creative Europe.
IMZ (AT) Digital Cross Over, € 192 000.00
EDEON Programmes SA (FR) Offre immersive d’exposition et d’experience VR € 175 000.00
INVR.SPACE GMBH (DE) The link €175 000.00
Ticketing Group BV (NL) Venue Insights for Cultural Empowerment €258 550.00
Universidade Do Minho (PT) Heritage Within € 244 106.44
Fondazione Belvedere-Gschwent (IT) The Rude Awakening – a multimedia Journey in the Footsteps of Frontline Soldiers’ Everyday Life € 204 000.00
De Vlaamse Redio en Televisieomroeporganisatie NV (BE) Real Heroes € 240 000.00
Atlantis Symvouleftiki Anonymi Etaireia Atlantis Consulting SA (EL) Time Capsules at the Bottom of the Sea €213 986.00
The deadline of this call is 14th May 2020 17:00 Brussels time
Call alert ⚡️Support to literary translations
Translation, publication & promotion of 3-10 works
Deadline: 5 May
Learn more and apply
📢 აუდიოვიზუალური სექტორის ორგანიზაციებისა და
შემოქმედებითი ევროპის მედია ქვეპროგრამაში გამოცხადდა შემდეგი კონკურსები:
** კინოფესტივალების მხარდაჭერა (კონკურსი ცხადდება 2 ეტაპად)
I ეტაპი - ფესტივალებისათვის ( რომლებიც მაისიდან - ოქტომბრის თვეების შუალედში ტარდება) განაცხადის შეტანის ბოლო ვადაა 2019 წლის 21 ნოემბერი 17. 00 სთ. (ბრიუსელის დროით)
II ეტაპი - ფესტივალებისათვის ( ნოემბერიდან - აპრილის თვეების შუალედში) განაცხადის შეტანა შესაძლებელია 2020 წლის 23 აპრილის ჩათვლით, 17. 00 სთ. (ბრიუსელის დროით)
* ბაზრების ხელშეწყობა - განაცხადის შეტანის ბოლო
ვადაა 2020 წლის 6 თებერვლი, 17. 00 სთ. (ბრიუსელის
* კინოგანათლება - განაცხადის შეტანა შესაძლებელია
2020 წლის 12. მარტის ჩათვლით, 17. 00 სთ. (ბრიუსელის დროით)
👉 სრული ინფორმაცია იხილეთ: https://europa.eu/!Gt33Fj
📢🎼 შემოქმედებითი ევროპის კულტურის ქვეპროგრამაში მუსიკის პროფესიონალებისათვის Music Loves Europe ფარგლებში გამოცხადდა ახალი კონკურსი სახელწოდებით: Study on health and well being of music creators.
კონკურსის მიზანია მუსიკოსთა ჯანმრთელობის მდგომარეობის შესახებ კვლევის ჩატარება, იმ სპეციფიკური რისკების გათვალისწინებით, რომლებიც პროფესიონალი მუსიკოსების ჯანმრთელობაზე ახდენენ ზეგავლენას.
⏳განაცხადების შეტანა 2020 წლის 3 თებერვლამდეა შესაძლებელი.
👇დაწვრილებითი ინფორმაცია კონკურსის შესახებ:
📢საქართველოს კინემატოგრაფიის ეროვნული ცენტრი 2020 წლისათვის აცხადებს კონკურსს, რომლის მიზანია კინომემკვიდრეობის, კინოდისტრიბუციის, სადისტრიბუციო კომპანიებისა და კინოგანათლების მხარდაჭერა
დაწვრილებითი ინფორმაცია კონკურსის შესახებ, ასევე განაცხადის ფორმა იხილეთ: 👇
Creative Europe Desk Georgia in cooperation with Creative Europe Desk Ireland Culture is hosting an event focusing on different opportunities for Music professionals within the Programme and beyond.
During the event you will hear more about the European Commission’s pilot Programme Music Moves Europe, presentation from Angela Dorgan (First Music Contact) and Dermot O’Callaghan (Sing Ireland); Katie Lawry from CED Ireland will talk about successful Irish projects that have been supported by Creative Europe. We are hoping that Georgian Cultural actors will use this event as an opportunity to connect with their peers in Ireland.
Creative Europe Georgia is organising a conference focusing on MEDIA subprogramme “Opportunities for Film Makers” in the framework of the 20th anniversary Tbilisi International Film Festival
at Rooms Hotel Tbilisi on December 5th
We are honoured and happy that our friend and colleague Martina Petrovic, the Head of Creative Europe Desk - MEDIA Office Croatia, will give a workshop on how Georgian filmmakers can benefit from different funding strands under MEDIA subprogramme (being a partial member of the programme). Additionally, colleague from Креативна Європа (Creative Europe Ukraine) Ksenia Kalyna will join our conference and share Ukrainian experience with the programme.
The Creative Europe Desk KULTUR organises the online conference “Looking Ahead – New Opportunities and Visions within EU Funding for Culture after Covid-19” in the context of Germany’s Presidency of the Council of the European Union. The conference will bring together experts from Europe and focus on the support measures during and after Covid-19 but also on the new programme cycle, especially focusing on Creative Europe, Horizon Europe and the European Structural Funds.
The fourth edition of the ETC Artist Residency Programme offers scholarships of 4 to 8 weeks at ETC Member Theatres. As announced in a press release on 11 September, ETC dedicates its Artist Residency Programme 2021 to emerging Hungarian theatre professionals, in solidarity with the students and professors of the University of Theatre and Film Arts (SZFE) in Budapest.
Application deadline: 27 Nov 2019, 4:00PM
Creative Europe Cross-sectoral strand has an open call: Bridging Culture & Audiovisual through Digital
Deadline: 2020 May 14
Creative Europe Culture subprogramme has an open call for Literary Translations.
Deadline: 2020 May 5
Duration: October 2016 – September 2018
Europe’s first virtual think tank devoted to researching the theatre of the future.
The digital shift changes how we create, share and monetise content, including theatrical works. European theatre needs to increase civic engagement by bringing theatre to new audiences and sectors – through instruments such as participatory theatre and new technologies that break down barriers, encourage dialogue and help Europe’s rich cultural tradition thrive. In light of these challenges, the ETL brings together 6 of Europe’s leading theatres and scientists in the pursuit to use new technology to bring Europe’s stages into our communities and online.
Stage Your City is a project of the partner theatres Centre Dramatique National Nancy-Lorraine, Théâtre de la Manufacture (F), Badisches Staatstheater Karlsruhe (DE) and Kote Marjanishvili State Drama Theatre (GE), coproduced by the European Theatre Convention (ETC) as part of the European Theatre Lab: Drama goes digital. The European Theatre Lab is co-funded by the Creative Europe Programme of the EU.
“Stage Your City” is merging the trends of digitisation and participatory theatre. It plays with augmented, mixed and virtual reality, 360° video, gaming elements and an app-guided audio walk. The participatory approach encourages the audience to co-create the way out of a dystopian fairy tale: In the future the city will be controlled by an artificial intelligence called Zigmagora. The participants are asked to explore their city interactively, focusing on topics like future health, security, identity – and love.
Opera (e)Studio takes form after the professionals in charge of programming and selection of casts at partner opera houses observe that the new generations of singers that answer calls for auditions are not fully prepared for the demands of current theatres once they complete their formal musical training. Directors and audiences have become increasingly more demanding, and singing beautifully is no longer enough: singers must also look the part, act dramatically, bring us to tears, make us laugh, move elegantly and be fit to withstand the physical demands of the roles on stage.
Opera (e)Studio is a formative project aimed at young opera singers under the age of 32 who have finished their formal training, but have not made their stage debut and need further comprehensive training to align themselves with the demands of the current labour market of the European opera houses to improve their employability. Participants are selected from international auditions held in partner cities throughout Europe, following a mass call for auditions broadcast through specialized networks and printed and online media to maximize dissemination. A one-month intensive residential training course follows in Tenerife covering all disciplines that encompass opera, offered by internationally renowned professionals. The participants then produce a selected opera title with the professional pace of a theatre, which is premièred in Opera de Tenerife’s Season. The entire artistic team then tours with the production, premièring in the partner theatres in within their regular opera season. The project creates a framework for singers, agents, artistic directors and theatres to meet, allowing singers a better understanding of the sector and its internal links, and acting as a showcase of their work, encouraging exposure and the internationalization of their careers. We aim to attract younger audiences through activities designed specifically to bring them to opera.
We designed a chart that will guide you through the process of getting relevant information to find a funding strand within Creative Europe for your idea and steps you need to take to implement your project successfully